The Balance of Attention

The StoryPlaces project ran from 2016 to 2019 with the aim of investigating the poetics of locative literature, and we have recently had the final results of the project published in ACM JOCCH. By poetics, we mean specifically understanding how a locative literature experience works to create an effect in the reader, and our aim […]

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Games/Hypertext

Over the Summer I took part if the ACM Hypertext 2020 conference, hosted in Florida but run online, and gave a presentation to the Blue Skies track on the relationship between Games and Hypertext. It develops some of the ideas that I presented at the Future of Text symposium at the beginning of the year. […]

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Game Design 2020

Once more we have just completed our Games Design and Development course at Southampton. This year we slimmed things down a little and asked the students to work in pairs to create two prototype games. They have around 4 weeks to do each game. The first is focused on level design, and in particular creating […]

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The Dean of Liminal Studies

Back in the Spring, when all things seemed possible, Claus Atzenbeck, General Chair of ACM Hypertext, asked myself and my long term collaborator Charlie Hargood whether we could write a locative Hypertext for the conference. Nothing to big, something simple. Filled with the breezy optimism of March we said yes. The result is our second collaborative project, ‘The Dean of Liminal Studies’, a locative story […]

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